#include "StdAfx.h"
#include "ManagedClass.h"

ManagedClass::ManagedClass(void)
{
}

void ManagedClass::PrintHello()
{
	int x = 10;
	// Boxing generates types that might cause issues during finalization type finding
	Object ^o = x;
	System::Console::WriteLine("Hello from the managed world");
}
